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HG

Hourglasses (shortened as HG) are considered the in-game currency of Mystic Messenger that the player can acquire either for free in-game or through in-game purchasing. While they are not necessary to progress, as you can go through the Casual Story perfectly fine without them, they can be very helpful. However, they are necessary to unlock the Deep Story, Another Story, After Endings of the characters, and more extra content.

Prices for hourglasses will vary from country to country depending on the country's exchange rate with South Korea.

Usage

  • Unlocking story-related content.
    80 HG for Deep Story
    550 HG for Another Story
    • 300 HG for V
      250 HG for Ray
  • 100 HG to skip day 1-4
    20 HG for each After Ending
    10 HG for each Episode in Secret Endings
    See also: Deep Story, After Endings, Secret Ending.
  • Unlocking missed chatrooms (5 HG by standard, 15 HG for AS).
  • Unlocking access to 24 hours' worth of chat rooms
    Original Story: 20 HG for day 1, 30 HG for day 2-4, and 50 HG for day 5-11
    Another Story: 15 HG per chatroom, SM not included
    Christmas DLC: 50 HG
    April Fool's DLC: Depends on the remaining chatrooms. Max is 70 HG, min is 7 HG. 7 HG is decreased every one less chatroom.
  • Purchasing another save slot. (50 HG each)
  • Calling the characters at any point in the game. (5 HG by standard, 10 HG for AS)
    See also: Phone Calls
  • Load a save file (5 HG)
  • Unlocking DLCs
    100 HG for Christmas DLC
    20 HG each character's Valentine's After Ending
    60 HG for April Fool's DLC

How to Obtain

HourglassPurchase

Prices in the USA

  • Purchasing with real currency.
  • Exchanging 100 hearts for 1 HG.
  • 707's Spaceship.
  • In random chat rooms, participated or not. Although there's a low % of getting HG when you don't participate. It is worth noting that some chat rooms have a higher chance to obtain HG than the others.
  • Purchasing the VIP Package (1000 HG).
  • Reading the RFA comments of the guests that have attended your party. (1 HG per guest, only at first read).
  • Update wait-time compensation (10 is the standard, though amounts may vary)
  • Reporting a glitch (Amount Varies)
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